Release Notes Terms Privacy Rules Guide
© Mafia Online 2018 - 2021
Lovingly developed by
JohnoTheCoder at JTC Labs
Thanks & Credit to
these beautiful people
Version 2020.1 of Mafia Online is the first major release on 2020, and it includes over 40 new features, improvements, and changes. These updates are outlined below.
The largest change in 2020.1 is the introduction of the new NPC world, which includes streets, buildings, gangs, law enforcement officers, politicians, government officials and civilians.
In total there are 80 streets, 25 NPC gangs, more than 21,000 buildings, and nearly 5,100 non player characters in the game. Each with their own personalities and lives, and with their own relationship with you, based on how you behave with them.
In every city there are a number of 24/7 entertainment venues, with customers and they are always staffed. Every location has police precincts and officers, with some officers on duty. You will find gang members hanging out in entertainment venues throughout their territories. Every street is the territory of a gang, and some gangs are more prevalent than others.
With the introduction of our NPC world, we now have 3 new soloplay missions. These missions can be picked up in the missions menu and are outlined below. Proceed with caution, when taking jobs from dangerous gangland bosses, should those jobs go wrong there can be severe repercussions.
Scaring people witless has never been more fun, but don't go too far. Locate your target and make sure they know to do as they are told.
Sometimes you have to make someone listen, by smashing up their shit. You'll be given a target, you'll tool up, head on down and have some fun. Everything in the building can be smashed up and can cause a different amount of financial damage to the business.
In enforcer missions you are required to inflict the prescribed amount of damage to a person who has upset your boss. You will be given a target and told where you may be able to find them. It is then your job to locate your target, and cause them pain.
We now have a new armoury, including a whole bunch of new items and weapons available to players of the game.
13 new melee weapons, from stanley knives to sledgehammers, and all melee weapons are categorised as blunt or bladed, so you can use them more effectively in missions.
We now have a dozen different guns, which are now categorised as handguns, machine pistols, assault rifles, sniper rifles, and heavy guns. The usages for these guns and their categories will become evident in future releases.
Chemicals, explosives, and hardware are now all available for purchase, and again the uses for these will become evident in the near future. Everything from bleach to hydrochloric acid, duct tape to trip sensors, C4 to shape charges, for all your nefarious needs.
There are now 50 ranks in game, and the murder functionality has been completely rewritten, it takes more factors into account, is more expensive, and works with the new ranks and weapons.
Your current rank has been adjusted to reflect your standing in the new ranking system, and the murder functionality rewrite allows for far improved performance.
To encourage their play, casinos have been taken out of public ownership and brought into administrator ownership. The owners of the casinos have been reimbursed.
There are now better odds of winning at all existing casino games. Additionally, there is a new game, the lottery, in which players can purchase tickets in the hopes of winning 9 figure suns.
There have been some tweaks to the user interface which allows for a better experience on desktop, and several pages have been rebuilt to offer a smoother experience. This is an ongoing process but currently jail bust, fighting, petty crime, GTA, fraud, and bodyguarding have been rebuilt.
Additionally, a further navigation bar at the top of the page has been added on desktop, hiding the community menu. The leaderboards have been rebuilt to be more accurate and perform better, and the game feed has also been given a facelift.
For a long while the business user interface has been lack lustre and frustrating to navigation, this has now been rebuilt to allow a much better user experience when managing your businesses. Please be aware, however, that the business functionality will be removed from the game at some point in the not too distant future, and replaced with functionality which interacts more closely with our world.
There were some painful aspects of some of our community features, which I have now begun tackling. The forum has a new centralised homepage, there has been some improvements with the way that syndicate walls, user walls, and news article comments are displayed.
I have also implemented improvements to the syndicate profile pages to align with some of these improvements, and fix some disgusting display bugs.
There have also been a number of general improvements, in the codebase, technology, and in some bug fixes, all these are detailed in the full release notes below. Whilst this is of no consequence to any players of the game, this has included some new admin features, which allow me to better serve our players and community.
Below is the full list of changes that have been made in the game